Digital Bedrock Founder/CEO, Linda Tadic, at the 2018 IDA Getting Real Conference
Digital Bedrock Founder/CEO, Linda Tadic, spoke on the issues and difficulties in preserving documentary productions’ digital files as part of a dynamic panel entitled Documenting the Present, Preserving the Future, at Getting Real '18 Sept 25th. The event, produced by the International Documentary Association, was held in the Linwood Dunn Theater at the Pickford Center for Motion Picture Study, in Hollywood.
The panel, organized around the theme that a creative project is never finished, focused on the processes that are needed to ensure that filmmakers can re-use their content in the future. Tadic offered some basic DIY recommendations for “self-preservation.” Indie producers must curate files directly in their custody, as well as masters held at post houses. Dispersed content can make future preservation more complicated, so preservation must be planned for before production even begins.
The International Documentary Association (IDA) is dedicated to building and serving the needs of a thriving documentary culture, including educating about how filmmakers can continue to preserve and monetize their assets well into the future.
The presentation can be found HERE
Moderator: James Moll Director, Obey Giant, Foo Fighters: Back and Forth
• Ross Lipman- Corpus Fluxus Restorationist, Director, Notfilm
• Shola Lynch- Curator, Director, Free Angela and All Political Prisoners
• Linda Tadic - Founder/CEO, Digital Bedrock
• Todd Weiner - Motion Picture Archivist, UCLA Film & Television Archive
Digital Bedrock Founder/CEO, Linda Tadic, will speak on digital obsolescence issues at the 2018 Creative Storage Conference on Thursday June 7, 2018. The event, produced by the Entertainment Storage Alliance, will be held at the DoubleTree Hotel West Los Angeles in Culver City, CA. Information can be found at (www.creativestorage.org).
Preserving Digital Content—the Challenges, Needs, and Options
There is constant pressure on everyone in the visual industry to create, produce and distribute 4K and increasingly VR entertainment to awaiting audiences. The most difficult part of these projects is making certain the video products (including all of the video assets) are still available 5, 10, 20 years from now. A creative project is never finished; it just runs out of time. What processes are needed to ensure content owners can maximize their return on every frame of the digital film? Find out about valuable developments in content archiving, automated metadata generation and asset management that will make sure that our content libraries are resilient, strong and useful. This session will help you to map out a strategy for long term retention of precious professional content.
Moderator: Larry Jordan, Digital Production Buzz
Linda Tadic, Digital Bedrock
Hossein ZiaShakeri, Spectra Logic
Andy Klein, Backblaze
Michael Oros, SNIA
CS 2018 brings together digital storage providers, equipment and software manufacturers and professional media and entertainment end users to explore the conference theme of "Enabling Immersive Content: Storage Takes Off." At CS 2018 you can find out the latest developments in digital storage for media and entertainment, find out how other media professionals meet their digital storage needs and network with other industry professionals.
The conference agenda page can be found here: http://www.creativestorage.org/2018Agenda.htm
LOS ANGELES — March 13, 2018:
Digital Bedrock, a secure digital preservation service, is proud to announce its association with Fingerprint Releasing to preserve the digital masters for Steven Soderbergh’s films Logan Lucky (2017) and Unsane (2018).
Logan Lucky’s preservation involved approximately 50 TB of data in a variety of file formats, including four versions of OpenEXR image sequences, production sound, final sound mixes, DCPs, and ProRes masters. To perform the digital preservation, Digital Bedrock analyzed every file, extracting both the technical and embedded metadata to make it searchable; validated formats to help identify obsolescence vulnerabilities; and created SHA-512 checksums (a unique file “fingerprint”) for every file, and in the case of OpenEXR image sequences, 170,000 per version. Almost 800,000 files were ingested, processed, and indexed. After analysis, files were then copied to four sets of LTO-7 tape and geographically dispersed. Digital Bedrock will perform ongoing preservation maintenance on the Logan Lucky data to ensure its viability well into the future.
Read about managing metadata for preservation - and preserving that metadata too – in our article published in the Winter 2017 MESA M&E Journal.